Monday, 24 September 2012

Evaluation

Audience feedback

Newspaper advertisment production

Drafting newspaper advertisements

Codes and Conventions of Newspaper advertisment

Recording and Editing Radio Trailer

Scripting Radio Trailer

Codes and Conventions of radio trailers

Voiceover recording

Scripting voiceover

Editing

Edit decision list

Logging

Filming

Planning

Running order

Research for documentary

Research for Documentary

Video Game Research



Video games were first made in the 1940’s in 1947 and it was called “Cathode Ray tube amusement device” which was a very basic missile simulator of World War II but because graphics could not be created at the time so they had to be drawn on the screen.

Other games such as Chess and Reverse were also some of the first Video Games designed , the game reverse was made into a video game in 1951 on a console called NIM, it was created by Ferranti  and shown at the festival of Britain and weighed over  1 Ton.

The first Home console was designed in 1966 by Ralph Baer and released by Magnavox and it was called the Odyssey, this was the first console created that used a television set to view the game on.

Over the years from 1966 since the Odyssey other games and consoles such as Pong which was released by Atari as its own mini console in 1975, From then other consoles such as the Atari and the NES Were made, but in 1980 the first Handheld console was made by Nintendo and it was called the “Game&Watch” which had a default games built in such as “Super Mario Bros” And “Donkey Kong” Built into it. If you look at the design of the Game&Watch you can also see how Nintendo have took inspiration from their past handheld game console design’s  because it looks like a very similar design as it also the same size.

In 1989 Nintendo released another handheld console was released called the “GameBoy” which was a massive hit and sold over 118 million units world wide and was a massive hit.

Looking at the GameBoy you can really see over the years how Nintendo have looked back at past design’s and took into consideration how to advance with user ergonomics and how the user feels comfortable to hold the Console as you can really see how Nintendo have progressed through the years.

The Gameboy was Discontinued in 2003 and sold a total of 118 Million unites including it's re-design's the GameBoy pcoket and the GameBoy Light.


Are Video Games Good or Bad For You?

in the research for this topic i have researched into alot of topics and am going to give reason's for both sides of this topic and a summary of what i think at the end.

I researched alot into how video games are good for you and i found that with FPS Games (First Person shooters) That research has been found to suggest that these games increase sight skills and the people who played the FPS Games finished the tests in much faster times.

Researches also tested something measures something called an "Attentional Blink" which captures how easy it is to catch someones attention.
Researchers said "Video game playing enhances the capacity of visual attention and its spatial distribution," This shows to some sides of Video games that they can be good for you in terms of reactions and visual skills.

Researchers tested between 2 games, Medal of Honour an FPS Game, and Tetris the Classic Puzzle game and results shown that Gamers who had played Medal of Honour shown a big improvement in attentional and Visual skills while the gamers who played the puzzle game Tetris shown no improvements in any of these skills.
"By forcing players to simultaneously juggle a number of varied tasks, action video game playing pushes the limits of three rather different aspects of visual attention," wrote the researchers.

Researchers also wrote. "Although video game playing may seem to be rather mindless, it is capable of radically altering visual attentional processing.".

Formal proposal for documentary

Brainstorming of content for document

Target Audience research

Questionnaire
Please Circle your answers!
1.      Are you Male or Female?  Male          Female

2.      How old are you?
Below 12          12-15         16-19          20-25         25-40          40+

3.      What is your preferred Gaming System?
Xbox 360         Play station 3         Nintendo Wii             PC

Other Handheld Console

4.      How many days in a week do you play video game?
1-2 Days         3-4 Days        5-6        everyday

5.      What is your favourite genre of game?


6.      What do you think is a suitable price for a game in general?

Below £15            £15-£19            £20-£30            £31-£40             £40+

7.      Why do you think violent video games have such a large audience?



8.      In your own opinion do you think action games are a good source of entertainment for children?


9.      Do you think the gaming industry will continue to grow in popularity?
Yes    No
If No, why do you think so?



Initial Plans

Title: Game Over
We put a great amount of time into the title of our documentary, eventually we decided to go with Game Over as it’s simple and snappy. When someone hears Gave Over people instantly associate it with video games because it’s a cliché. Our other main ideas for titles were ‘0 Lives Left’ or ‘Video Games: Win or Lose’ but eventually we decided that Game Over was the best idea because of how widely associated with Video games it is.  
Topic: Video Games
We decided to go with Video Games because it’s an extremely popular subject that almost everyone is familiar with, no matter what age. If you don’t own a video console yourself, then the chances are somebody else in your household does. Video games are something which interests everyone within our group, so we already have a good knowledge of the area and an interest in what we will be researching and teaching on our documentary
Target Audience:  Males and females at ages of 10-40
Our documentary will target a wide range of people. It’s a common misconception that video games are primarily for a younger audience, but research on the internet revealed that the average gamer is 30 years of age. It’s also estimated that twenty nine percent of video gamers are over the age of 50, so our documentary will be appealing to both young, and older audiences.  With many different genres of video games there is something that appeals to everyone, even if they’re a boy, girl, old, young or anything else so it’s only fitting that we tailor our documentary to suit the needs of such a wide audience.
Channel:  BBC three
BBC three is the best channel for our documentary as it shows other documentaries and programmes that would appeal to our target audience. They show things which appeal to a large range of people, primarily under the age of 40. They show current in trend things, and Video Games are without a doubt one of the most popular things in the world at this time.
Scheduling: 7PM
We decided to go with an earlier timeslot because of the wide audience range we have chosen. 7PM is perfect for us because our younger viewers (10-16) will still be awake and watching the TV with their parents (30-40­) If we had decided to chose times earlier then the parents would not be watching TV, and if we had decided to go later then we would lose our younger audience due to them going to bed.

Brainstorming

Brainstorming ideas for documentary:

·         Making Tea
·         Footballers wages
·         Young Drivers
·         Ghosts
·         Cakes
·         Music genres
·         Drinking Age
·         Video Games
·         Buss station
·         Coffee shops
·         Road safety
·         Online shopping
·         Tattoos
·         Types of pens
·         Ipads
·         Ipods
·         Mobile phones
·         Branded clothing
·         Shoes
·         Global Warming

Title:
  • GAME OVER
  • 0 Lives left
  • Video Games: Win or Lose
  • Video Games and us.

Genre Analysis

Friday, 21 September 2012

TV Scheduling



Each channel has a daily schedule of segments they are:
·         Daytime  - This show programmes that appeal to people who are not working, be that people out or work or older people
·         Childrens – This is for younger viewers after coming home from school, it shows cartoons and other shows for children
·         Primetime – This is the main time for programming, it shows the most popular shows that appeal to a general audience, including families.
·         Evening – This is past the watershed and shows that appeal to an adult audience are shown, such as programmes including violence, swearing and nudity.

Watershed – This is when programmes are allowed to include things they were not before 9PM which may not be suitable for children. The watershed is at 9PM because that is when most children will go to bed.
The most popular shows on television tend to be soaps or documentaries. Each of the terrestrial channels have their own soaps and are placed in a time slot to avoid other lapping with other soaps, they are shown during primetime.
Target Audiences for terrestrial channels:
·         BBC 1 – Mainstream popular audience
·         BBC 2 – More middle class, or specialist interests
·         ITV – Mainstream popular audience, to compete with BBC  1
·         Channel 4 – Minority audiences, and youth
·         FIVE – A general mainstream audience
Each channel shows a number of repeats through out the evening or daytime. This is done to fill slots which they may not have anything planned for, repeats are rarely shown during primetime, and instead shown during off peak times.  A lot of repeats may be imported programmes.
Imported – This is when a British shop purchases the rights to show a foreign programme (usually American) These shows are played after they are in the America. Channel Five shows the most imported programmes as they do not have as much funding as the other channels to create their own original shows. It is much cheaper to buy the rights to show a programme than to create your own.

Thursday, 20 September 2012

Notes on 'Meth epidemic'



Meth Epidemic documentary

Type of documentary
Interactive documentary: It has various interviews and opinions on the subject, the narrator does not inform he viewer, the people being interviewed do.

Structure/narrative
There is a lot of B-role footage used in the documentary. This includes a panning shot of medicine on a shelf. There is also lots of footage staged by the makers of the documentary, such as people exchanging money for unknown things and people mixing powders. These shots are repeatedly used throughout the documentary.

Mise-en-scene
There are several interviews used in this documentary, many of them seem ill considered as they’re often simply placed outside with a few trees in the background. Most of the interviews follow the rules of thirds, however one of them does drift out of positioning and he is not corrected by the people making the documentary.
 

Editing
The editing in the documentary is very slow paced, they include a lot of slow zooms and close ups of powders and other drugs.

Sound
Throughout the documentary various sound beds are used both whilst B roll footage is being used, and when the narrator is talking. This is used to build up tension and drama. They do not use music for then someone is being interviewed.

Archive material
Archive material is used often. These include video footage of drug raids and officers sorting through drugs. They also use before and after photos of people who’ve been using crystal meths to show it’s affect.

Graphics
The main title for the documentary appears in simple white bold writing on a red background. This is effective because it stands out and does not mess around. The same title appears when someone is being interviewed next to their names. The name of the person being interviewed appears along side what their role is as well as the documentaries main theme, the person talks for a few seconds before their name appears, and it stays on screen for around five seconds. The names do not appear the second time they’re shown on screen.  



Notes of Jaws Documentary

In The Teeth of Jaws


Themes
The main theme of the documentary is about how Jaws was made, following the initial ideas for the movie.

Structure/Narrative
There is no narrative within this documentary. The interviews with various people has been edited together to form a story telling of how Jaws was made. 

Graphics on screen
The names of each person who is being interviewed appears on screen for around 5 seconds, which is just enough time to take it in. The role of the person also appears at times, such as ‘The actor’ or ‘The Director’ The on screen graphics all appear in the same place using the same colour and font. Later on in the documentary it shows the same person previously known as ‘The actor’ but this time it shows both his name, and the name of the character he played. The documentary title is stylised similar to that of the movie title. It uses the same font and is also red, the same as the movies font.





Mise-en-scene
The mise-en-scene for all of the interviews has been well considered, each person being interviewed is in front  of something relevant. For example, Richard Dreyfuss who plays ‘Matt Hooper’ is positioned in front of a large shark with it’s mouth open as though it’s going to eat him.

Camera
People being interviewed all follow the rule of thirds. They’re either positioned to the left or the right hand side of the screen and never look at the camera, they all look past the camera and stare into ‘space’.

Archive Material
A great amount and variety of cutaways are used through out the documentary. They cut away to relevant things which relate to what the interviewee is talking about, for example whilst someone is taking about the novel they cut away the front cover or pages within the book. Again, when talking about the script It cuts away to the first page of the script. All cutaways are relevant to what is being spoken about. When names are being mentioned (for example casting) It cuts away to pictures (from the time 70’s) of the people being mentioned.


Editing
The questions being asked never appear on screen, nor do you  hear the interviewer asking them. The people interview simply talk back the question being asked to them. The documentary is cut so seem as if everybody is telling one big story.


Notes on The James Holmes Conspiracy



THE JAMES HOLMES 
CONSPIRACY


Type of documentary
Expository

Mise-en-scene
There is no original footage within the documentary, so this category cannot be considered.

Camera
Once again there is no original footage within the documentary, so this category cannot be considered.

Sound
Straight away the documentary starts with very intense, fast music. It is the theme music of the Batman films. After the initial introduction there is little music, the entire documentary is built up of interviews and news reports.

Archive material
Footage from the police helicopter and handheld footage from witnesses is used, as well as footage from various Batman films, including The Dark Knight Rises. Instead of a narrator the documentary starts by playing police recordings to accompany the videos on screen. It is not until later on the narrator is heard for the first time. There is no original footage in the documentary, it is 100% archive footage sourced from various different areas.

Graphics
The documentary begins with a quote from Albert Einstein. Throughout the documentary simple white text appears at the bottom of the screen. These graphics at the bottom of the screen often contradict what’s being said, for example whilst a recording of a police conversation is being played, the white text at the bottom of the screen either argues against what’s being said, or completely contradicts it. 

Notes on Simpsons documentary


The Simpsons 20th Anniversary Special In 3d On Ice

Type of documentary
This is a Host, or participary documentary. We follow the narrator as he researches into the impact of the Simpsons. He is never seen or heard during interviews with ‘professionals’ and talking heads.
 
Themes
Celebrating 20 years of the Simpsons

Structure/narrative
The documentary initially starts with an overview of the programme and shows how far the show has travelled around the world and that it’s impacted everyone’s life in one way or another. Then it goes on to talk to Matt Groening and he begins to talk about how the Simpsons came to be.

Mise-en-scene
People being interviewed all appear to be in their living rooms or work place, for example when a newsreader is interviewed he is sat at the news desk. Some have relevant things behind them, such as Mike Judge (Creator of King of the Hill) as King of the Hill memorabilia can be seen in the background, or when Matt Gorning (creator of The Simpsons) is interviewed the background is the Simpsons family.

Camera
The camera always follows the rule of thirds for the interviews. When the narrator is talking it is handheld and backs away from him as he walks towards it, giving the documentary a very lively feel.

Editing
The documentary is fast paced and uses quick cuts for when the narrator is talking.

Sound
The theme tune to the Simpsons can often be heard in the background or being used as an under bed for when someone is being interviewed.

Archive material
The documentary uses a large range of archive footage from various Simpsons episodes as cutaways for when the person who is being interviewed responds. For example, when Matt Groening is talking about how he created the Simpsons it then shows archive footage of the very first Simpsons episode.

Graphics
The names of people being interviewed are shown on screen for the duration of the clip, the role of the person also appears, for example ‘John Walters, Filmmaker’ The font of the graphics is the same as the main font for the Simpsons. The text of on screen graphics are also on a white board which Bart uses in the opening sequence, making it relevant. The names and roles of the people only appear the first time they’re seen on screen.



Notes on Loose change



LOOSE CHANGE

Type of documentary
 Expository: The narrator talks over the documentary giving you pure facts.

Themes
Factual information regarding the events of 9/11. It’s purpose is to ‘expose’ government cover-ups, or at least cause people to question the official story.

Structure/narrative
The narrative in the documentary is the ‘voice of god’ in other words. It’s very affirmative and has a point to make. It talks to the viewer directly e.g ‘Are you convinced yet?’

Mise-en-scene
Of the few original interviews in the documentary one worth noting is the plane instructor. It looks as though they did not consider the mise-en-scene at all for this interview, he is simply placed in front of a busy office with nothing of relevance in the background.

Editing
The documentary is fast paced and uses quick editing. During interviews the interviewee is positioned to follow the rule of thirds, it also uses jump shots for the interview.

Sound
The documentary uses a lot of different sound beds, they’re mainly simple electronic beats and play both during archive footage material or when the narrator is talking, however they do not play during interviews.

Archive material
Most of the documentary is built up from Archive footage; there is very little original content. The archive footage used is either that of home recordings of the world trade centres after being struck, or news reports showing the pentagon, flight 93 and the world trade centres.


Graphics
During the first interview with the pilot instructor no graphics are used to show his name or his job, instead he is introduced by the narrator.


Wednesday, 19 September 2012

Notes on Johnny Cash The Last Great American





Johnny Cash
 
Type of documentary
Expository – The narrator is telling a story based on facts, there is no argument within the documentary.

Structure/narrative
The narrative tells a story of Johnny Cash’s life. It starts off by talking about his childhood and then progresses into his rise to fame, and uses his personal friends or people within his business to give their views on certain points in his life.

Mise-en-scene
Everyone being interviewed is placed in front of relevant things. Most of them have things related to the music industry behind them, for example several of them have records on display, and another is being interviewed in a recording booth. Several other people being interviewed seem to be in their own living rooms, and for them the mise-en-scene does not seem as well considered.  
 Editing
All people follow the rule of thirds when being interviewed. Whilst the narrator is talking it shows archive material which mainly tend to be pictures, but videos are sometimes used. All of the cutaways are archive material, there is no original footage used as cutaways.

Sound
Johnny Cash’s music is played as a sound bed through most of the documentary, it uses a variety of songs that last no more than one minute.

Archive material
A lot of archive material of Johnny Cash is used, both pictures and videos. Whilst the narrator is talking about Johnny’s childhood a lot of archive footage relevant to the time period is shown. The documentary also uses archive interviews with Johnny Cash himself, this is all archive because Johnny had already died at the time of the interview. 

Graphics
Initially no graphics appear on screen when someone being interviewed. The title sequence for the documentary is very simple, it says ‘JOHNNY CASH – The last great American’ in simple white writing next to a black and white image of Johnny Cash. After the title sequence and the documentary really starts all of the people previously shown without graphics now have their names on screen when they’re shown on screen for the first time only. The text is the same white style as the title text had been.

Monday, 9 July 2012

Prelim evaluation

Documentary Evaluation
After watching the finished documentary I feel that it was not as good as it could have been. We also made numerous mistakes through out the process which both slowed us down and affected the quality of the final piece.

The documentary could have been improved by:
  • Improving the audio
  • Better graphics
  • More time efficient
  • Better understanding of Premier
  • Better framing 
  • Better cutaways
Mistakes we encountered whilst filming/editing the documentary
  •  We didn’t turn the microphone on whilst interviewing someone. We didn’t notice this mistake until the next day.
  • Whilst interviewing another person we forgot to put a tape in the camera. We didn’t notice our mistake until they had gone. This forced us to interview another person.
  • General use of Premier, we made numerous mistakes whilst editing, forcing us to restart and change things.
Overall, our documentary would have been more time efficient if we would have been more thorough when recording, making sure all of our equipment was properly set up and working.
Also, the framing for one of our interviewees was not very good, slight adjustments in her position would have corrected this, for example she was placed on the right of the screen, looking to the right, simply having her look to the left would have made this a much better shot. The cutaways used could have been better, the framing wasn’t great and the camera was shaky. We didn’t have a very good knowledge of Adobe Premier, meaning it took a while to complete the editing process. If we had a better understanding of this then we could have been more time efficient. 

Whilst completing this task I’ve improved my skills in:
  •   Using a digital camera
  •   Using the programme Adobe Premier to edit footage
  • General information on documentaries
Using the knew knowledge I’ve gained from this project I can say that I will be able to complete a task of similar nature without making these mistakes again, and that the final piece would be of greater quality than this one.